SOUL COVENANT hoped to adapt the series' hallmark melee beat and colossal monsters right into a VR-indigenous working experience, but its obsessive adherence to repetitive wave-centered missions and cumbersome narrative enable it to be really feel more like it's two feet firmly planted in the flatscreen era, and never the immersive, initial-particu… Read More


Note: We're aware about the lacking localization and unfortunately only English language will likely be readily available in the meanwhile, we do have strategies to incorporate more languages in the approaching updates as we bit by bit development by Early Accessibility roadmap If you would like to determine a language included, just let's know on … Read More